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Cream of the Crop 20
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Cream of the Crop 20 (Terry Blount) (1996).iso
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OS/2 Help File
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1996-06-27
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31KB
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879 lines
ΓòÉΓòÉΓòÉ 1. The Frame List ΓòÉΓòÉΓòÉ
The frame list displays all frames of the currently selected Project.
Each frame is represented by an icon and several columns of information.
If the frame is part of an animation, information about the number of the
frame, its timecode, compression and its size are displayed. Also, if the frame
has sound information associated, the frame icon will have a small note symbol
and the size of the sound data is displayed.
If the frame (or rather picture) is part of a picture list, its name, timecode,
compression method and size is displayed.
You can change the way the timecodes are displayed by using the Timecode Settings.
Every frame has its own popup menu. Double-clicking a frame will display it.
ΓòÉΓòÉΓòÉ 2. The Project List ΓòÉΓòÉΓòÉ
The project list displays all currently loaded projects and occupies the left
third of the main window. The frames of the currently selected Project are
displayed in The Frame List.
ΓòÉΓòÉΓòÉ 3. Project ΓòÉΓòÉΓòÉ
All projects are displayed as icons in The Project List.
A project is either an animation of a certain animation format or one or more
pictures or sounds of the same format. All pictures of the same format will
always be grouped together in one project, this project is named after the
picture format. The same for the sounds.
The frames of the currently selected project are displayed in The Frame List.
Each project has its own popup menu, double-clicking on a project will play it
back.
ΓòÉΓòÉΓòÉ 4. Open... ΓòÉΓòÉΓòÉ
Selecting the Open item of the File menu will open a file dialog. You can
select any of the supported animation or picture formats. After loading, the
new project will be displayed in The Project List.
The file dialog supports multiple selections, that means that several files can
be marked for loading.
ΓòÉΓòÉΓòÉ 5. Save As... ΓòÉΓòÉΓòÉ
Selecting the Save item of the File menu will open the save window. The All
Frames item of The Save Window will be checked.
ΓòÉΓòÉΓòÉ 6. Exit ΓòÉΓòÉΓòÉ
Selecting the Exit item of the File menu terminates MainActor/2.
ΓòÉΓòÉΓòÉ 7. Select ΓòÉΓòÉΓòÉ
Selecting one of the three sub menu items of the Select item in the Edit menu
allows you to select all, or some of the frames in The Frame List.
Select All
Selects all frames available in the frame list.
Select Range ...
Allows you to select a range of frames, for example frame 10 to 50.
Select Compression ...
Allows you to select all frames with a specific compression. For example,
if you loaded a FLI animation, you can select all frames which have a
FLI_LC compression method.
ΓòÉΓòÉΓòÉ 8. Deselect ΓòÉΓòÉΓòÉ
Selecting one of the three sub menu items of the Deselect item in the Edit menu
will allow you to deselect all, or some of the frames in The Frame List.
Deselect All
Deselects all frames available in the frame list.
Deselect Range ...
Allows you to deselect a range of frames, for example frame 10 to 50.
Deselect Compression ...
Allows you to deselect all frames with a specific compression. For
example, if you loaded a FLI animation, you can deselect all frames which
have a Dummy compression method.
ΓòÉΓòÉΓòÉ 9. Invert ΓòÉΓòÉΓòÉ
Selecting the Invert item of the Edit menu will invert the selection status of
all frames in The Frame List.
All selected frames will be deselected and all deselected frames will be
selected.
ΓòÉΓòÉΓòÉ 10. Project Info... ΓòÉΓòÉΓòÉ
Selecting the Project Info ... item of the Project menu will open a dialog
window which displays information about the currently selected Project.
ΓòÉΓòÉΓòÉ 11. Cache Data ΓòÉΓòÉΓòÉ
Selecting the Cache Data item of the Project menu caches all the data of the
currently selected Project in ram, which results in better access and playback
times for the project.
If the menu item is checked the data is cached in memory, if not the data will
be loaded directly from disk (which is the default).
Note, not all loader modules support caching, if a loader module does not
support caching, the menu item is disabled. This is the case for most of the
picture loader modules.
ΓòÉΓòÉΓòÉ 12. Global Timecode... ΓòÉΓòÉΓòÉ
Selecting the Global Timecode item of the Project menu will open a window which
allows you to change the global timecode of the currently selected Project.
Some animation formats (for example FLI/FLC) only support one timecode for all
of the frames of an animation, that means that all frames will stop playback
for the same amount of time. These animations often have dummy frames inserted
into the animation to allow for better timing.
If your project does not have a global timecode or does support a timecode for
each frame, this menu item will be disabled. If it does support a timecode for
each frame, you can select the frames you want to change the timecode of and
select the Local Timecodes menu item of the Frames menu.
ΓòÉΓòÉΓòÉ 13. Play Project ΓòÉΓòÉΓòÉ
Selecting the Play Project item of the Project menu plays the currently select
project.
MainActor/2 uses DIVE for playback. The DIVE window will be opened centered on
your desktop. If your system does support Full-Screen DIVE, you can switch to
the full screen mode by pressing ALT+HOME.
ΓòÉΓòÉΓòÉ 14. Remove Project ΓòÉΓòÉΓòÉ
Selecting the Remove Project item of the Project menu will remove the currently
selected Project from The Project List and frees all memory dedicated to the
project.
ΓòÉΓòÉΓòÉ 15. Save Frames ΓòÉΓòÉΓòÉ
Selecting the Save Frames item of the Frames menu will open the save window.
The Selected Frames item of The Save Window will be checked.
ΓòÉΓòÉΓòÉ 16. Local Timecodes... ΓòÉΓòÉΓòÉ
Selecting the Local Timecodes... item of the Frames menu will open a window
which allows you to change the local timecodes of the currently selected
frames.
This option is only enabled if the animation format of your current Project
supports a timecode per frame or if the project is a picture (list).
ΓòÉΓòÉΓòÉ 17. Show Frames ΓòÉΓòÉΓòÉ
Selecting the Show Frames item of the Frames menu will show the currently
selected frame.
MainActor/2 uses Dive to show the frames of a Project. The current number (or
name) of the frame is displayed in the title bar of the show window.
While showing a frame, you can choose menu items from two menus, the Options
and the Frame menus.
The Options Menu
Snap 1/1
If you have sized the window you can snap it back to its original size
using this menu item.
Exit
Will close the show window.
The Frame Menu
Previous
Selecting this item shows the frame which is one location above the actual
frame in the frame list.
Next
Selecting this item shows the frame which is one location below the actual
frame in the frame list.
ΓòÉΓòÉΓòÉ 18. Sort Frames ΓòÉΓòÉΓòÉ
Selecting one of the sub menu items of the Sort Frames item in the Frames menu
sorts all frames in The Frame List according to the selected sort method. This
menu is only available when the currently selected Project is a picture list.
Animations are mostly delta encoded and cannot be sorted, even when they are
nonlinear, it would be too difficult to keep track of the different color
palettes etc.
Sort Frames by Name
The frames are sorted, case insensitive, by their names.
Sort Frames by Size
The frames are sorted by their size. The pictures with the smallest size
are at the top of the frame list, the pictures with the biggest size at
the bottom.
ΓòÉΓòÉΓòÉ 19. Help Index ΓòÉΓòÉΓòÉ
Selecting the Help Index item of the Help menu displays the index of the online
help document for MainActor/2.
ΓòÉΓòÉΓòÉ 20. General Help ΓòÉΓòÉΓòÉ
Selecting the General Help item of the Help menu displays a general
introduction to the user interface of MainActor/2.
ΓòÉΓòÉΓòÉ 21. Using Hel